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Golem

Tactics

A Golem focuses on locking down enemies and absorbing damage. Rigid Slam is a simple attack with a chance to boost defenses and Hard Body gives the cryture a reliable way to reduce incoming damage. Overhead Smash inflicts a guaranteed stun on a hit to keep enemies locked in melee. Lastly, Guardian Aura can lend the Golem's protection to nearby allies.

Benefits

Level 1 (4 Essence)

Golem Novice - The cryture gains the Rigid Slam and Hard Body power.

Level 2 (6 Essence)

Opportunist - The cryture gets a +1 roll modifier with opportunity attacks.

Level 3 (10 Essence)

Golem Adept - The cryture gains the Overhead Smash power.

Level 4 (16 Essence)

Durable - The cryture gets +10 Health.

Level 5 (24 Essence)

Golem Paragon - The cryture gains the Guardian Aura power.

Powers

Rigid Slam

Type: Construct

Major Action

Melee 1

Attack: Strength + Golem vs. Deflection

Hit: 3 damage per hit.

Crit: +1 Hit and you become Hardened.

Hard Body

Cost: 1 Stamina

Type: Construct

Minor Action

Personal

Effect: You become Hardened.

Overhead Smash

Cost: 2 Stamina

Type: Construct

Major Action

Melee 1

Attack: Strength + Golem vs. Deflection

Hit: 3 damage per hit and the target is Stunned.

Crit: +1 Hit.

Guardian Aura

Cost: 2 Stamina

Type: Construct

Minor Action

Personal Blast 2; allies only

Effect: Each target becomes Hardened.

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Type

Construct

Role

Guardian

Strong
Weak
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