Golem
Tactics
A Golem focuses on locking down enemies and absorbing damage. Rigid Slam is a simple attack with a chance to boost defenses and Hard Body gives the cryture a reliable way to reduce incoming damage. Overhead Smash inflicts a guaranteed stun on a hit to keep enemies locked in melee. Lastly, Guardian Aura can lend the Golem's protection to nearby allies.
Benefits
Level 1 (100 exp)
Golem Novice - The cryture gains the Rigid Slam and Hard Body power.
Level 2 (150 exp)
Opportunist - The cryture gets a +1 roll modifier with opportunity attacks.
Level 3 (250 exp)
Golem Adept - The cryture gains the Overhead Smash power.
Level 4 (400 exp)
Durable - The cryture gets +10 Health.
Level 5 (600 exp)
Golem Paragon - The cryture gains the Guardian Aura power.
Powers
Rigid Slam
Type: Construct
Major Action
Melee 1
Attack: Strength + Golem vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and you become Hardened.
Hard Body
Cost: 1 Stamina
Type: Construct
Minor Action
Personal
Effect: You become Hardened.
Overhead Smash
Cost: 2 Stamina
Type: Construct
Major Action
Melee 1
Attack: Strength + Golem vs. Deflection
Hit: 3 damage per hit and the target is Stunned.
Crit: +1 Hit.
Guardian Aura
Cost: 2 Stamina
Type: Construct
Minor Action
Personal Blast 2; allies only
Effect: Each target becomes Hardened.
Type
Construct
Role
Guardian