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Wilderness Exploration

Scenario

A Wilderness Exploration Scenario thrusts the party into the untamed reaches beyond civilization in search of new discoveries. This Scenario focuses on exploring one hex of the Overland Map at a time, searching for points of interest while mapping out their locations. Players will have to manage their time, risk, and Stamina while contending with hostile wilderness and wild crytures.

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Rules

A Wilderness Exploration uses an Overland Map, plus the stats and tables of the biome that it takes place in. Turns are in Strategic Time and take approximately 1 hour.


Each space contains a number of Points of Interest equal to its Density. To find a new Point of Interest, the party must accumulate successes with the Exploration action. Once they accumulate a number of successes equal to the space’s Density, they locate a new Point of Interest.

 

After each round, a Complication is rolled.

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Common Actions

The following actions are specifically useful to this Scenario, and can be taken without any extra abilities or equipment.​

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Explore

You trek through the wilderness in search of interesting landmarks.

Cost: 1 Stamina

Type: Exploration

Focused Action

Roll: Sense + Observation vs Density

Complexity: Density-

Success: You discover a new Point of Interest.

 

Travel

You press on, further into the wilderness. 

Cost: 1 Stamina

Type: Navigation

Focused Action

Roll: Sense + Nature vs Density

Complexity: Density-

Success: You move to an adjacent space on the map.

 

Lookout

You keep an eye out for potential danger.

Cost: 1 Mana

Type: Awareness

Passive Action

Effect: Until your next turn, each party member gets a bonus to Awareness, Insight, Reactions and Vigor equal to your Sense.

 

Get Vantage

You climb to a higher point, getting a better view of the terrain.

Type: Exploration

Focused Action

Roll: Fitness + Athletics vs Density

Success: The next Explore action gets a +1 Roll Modifier per success.

 

Aid

You help an ally with a task.

Type: Support

Focused Action

Effect: One party member gets a Die Modifier to their next roll equal to your Talent used in the roll.

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Mapping

You draw up a record of your discoveries.

Type: Cartography

Passive Action

Roll: Intellect + Nature vs Density

Complexity: 1

Success: You record the location of the last Point of Interest on a map.

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