Tracking
Scenario
In a Tracking Scenario, players must pick up the trail of their quarry and follow it until they locate it. They may be searching for a specific species of cryture to bind for themselves, a nest of crytures that are causing trouble, a party of missing tribesfolk, or a gang of outcasts. Players will have to manage their time, risk, and Stamina while contending with hostile wilderness and wild crytures.
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Rules
A Tracking Scenario uses an Overland Map, plus the stats and tables of the biome that it takes place in. Turns are in Strategic Time and take approximately 1 hour.
Players must first pick up a trail with the Find Tracks action before they can follow it, then use the Follow Trail action to accumulate Clues. Once they accumulate a number of Clues equal to the space’s Density, they find their quarry and can engage them with other Scenarios.
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When the players pick up a new trail, randomly determine the number and composition of the group it leads to using the tables of the current biome. If they are looking for a known location, such as a human camp or a cryture nest, they can skip the random determination.
After each round, a Complication is rolled, and the players lose 1 Clue as the trail gets colder.
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Common Actions
The following actions are specifically useful to this Scenario, and can be taken without any extra abilities or equipment.​
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Find Tracks
You search the area for a trail to follow.
Cost: 1 Stamina
Type: Tracking, Zoology
Focused Action
Roll: Sense + Observation or Nature vs Density
Success: You find a trail to follow and gain 1 Clue per success.
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Follow Trail
You follow the direction of the tracks.
Cost: 1 Stamina
Type: Tracking, Zoology
Focused Action
Roll: Sense + Observation or Nature vs Density
Success: You gain 1 Clue per success.
Study Tracks
You examine the trail to learn more about your quarry.
Cost: 1 Clue
Type: Knowledge
Passive Action
Effect: You learn the size or the species of the group you're following.​
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Lookout
You keep an eye out for potential danger.
Cost: 1 Mana
Type: Awareness
Passive Action
Effect: Until your next turn, each party member gets a bonus to Awareness, Insight, Reactions and Vigor equal to your Sense.
Get Vantage
You climb to a higher point, getting a better view of the terrain.
Type: Exploration
Focused Action
Roll: Fitness + Athletics vs Density
Success: The next Explore action gets a +1 Roll Modifier per success.
Aid
You help an ally with a task.
Type: Support
Focused Action
Effect: One party member gets a Die Modifier to their next roll equal to your Talent used in the roll.
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