Revenant
Tactics
A Revenant cryture wades into battle, clawing through enemies as it shrugs off incoming damage. Their main attack, Festering Claw, can stack the Softened status with every crit. Revenant Fury can lash out at adjacent enemies and attempt to inflict ongoing damage against each. For the best of both worlds, Baleful Laceration can inflict both effects, with Softenend being dealt on a single hit. When they need a break, Revenants can use Deathly Vigor to restore some health and boost their damage output at the same time.
Benefits
Level 1 (100 exp)
Revenant Novice - The cryture gains the Festering Claw and Deathly Vigor power.
Level 2 (150 exp)
Durable - The cryture gets +10 Health.
Level 3 (250 exp)
Revenant Adept - The cryture gains the Revenant Fury power.
Level 4 (400 exp)
Warrior - The cryture gets +1 Stamina.
Level 5 (600 exp)
Revenant Paragon - The cryture gains the Baleful Laceration power.
Powers
Festering Claw
Type: Death
Major Action
Melee 1
Attack: Strength + Revenant vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Softened.
Deathly Vigor
Cost: 1 Stamina
Type: Death
Major Action
Personal
Effect: You regain Health equal to two times your Deflection, then become Empowered.
Revenant Fury
Cost: 1 Stamina
Type: Death
Major Action
Personal Blast 1
Attack: Strength + Revenant vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Wounded.
Baleful Laceration
Cost: 2 Stamina
Type: Death
Major Action
Melee 1
Attack: Strength + Revenant vs. Deflection
Hit: 3 damage per hit and the target becomes Softened.
Crit: +1 Hit and the target becomes Wounded.
Type
Death
Role
Striker/Survivor