Gas
Tactics
The Gas class gives a cryture the power to blast swathes of enemies with debilitating effects, while freeing their allies from those of their foes. The weakening effect of Billowing Fumes lets a cryture indirectly protect their allies by crippling enemy damage output. Miasma has a more direct effect, giving the cryture and its allies freedom to reposition themselves without the threat of an opportunity attack. The lingering Corrosion Cloud can give ranged attackers a hard time by blocking their view and threatening more damage over time if they stand their ground. Numbing Vapors is the final piece in their support repertoire, healing and freeing multiple allies from negative effects.
Benefits
Level 1 (100 exp)
Gas Novice - The cryture gains the Billowing Fumes and Miasma powers.
Level 2 (150 exp)
Caster - The cryture gets +1 Mana.
Level 3 (250 exp)
Gas Adept - The cryture gains the Corrosion Cloud power.
Level 4 (400 exp)
Durable - The cryture gets +10 Health.
Level 5 (600 exp)
Gas Paragon - The cryture gains the Numbing Vapors power.
Powers
Billowing Fumes
Type: Poison
Major Action
Melee Blast 1
Attack: Power + Gas vs. Evasion
Hit: 2 damage per hit.
Crit: +1 Hit and the target becomes Weakened.
Miasma
Cost: 1 Mana
Type: Poison
Major Action
Personal Blast 2
Attack: Power + Gas vs. Evasion
Hit: 2 damage per hit and the target becomes Distracted.
Crit: +1 Hit.
Corrosion Cloud
Cost: 2 Mana
Type: Poison
Major Action
Ranged 5 Blast 1
Attack: Power + Gas vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit.
Effect: The area within the blast becomes clouded, blocking line of sight, until the end of the encounter. Any combatant that ends their turn in the cloud takes damage equal to your Power and becomes Wounded.
Numbing Vapors
Cost: 2 Mana
Type: Poison
Major Action
Personal Blast 3
Effect: You and each target regain Health equal to your Power, then each may remove a status from themselves.
Type
Poison
Role
Artillery/Support