Sillaby
Description
Sillabys can be unusually friendly for a wild cryture. They are often found singing unusually alluring melodies, which cause other crytures to seek out their presence and listen in a mesmerized state. Because of this, Sillabys can gather a number of unrelated crytures into their packs, who all seem to idolize them. These “fans” will gather food for the Sillabys on their own, hoping that they will spend more time singing for them. While Sillabys aren’t very aggressive on their own, the other crytures they attract can be highly protective, even towards other crytures that they see as competitors for their attention.
Combat
Sillabys are never on the front lines of any battle. They can always count on their allies to take the brunt of any melee while they hang back and rely on ranged powers. Their enchanting songs can be weaponized to daze enemies, while allies are left to do the heavy lifting of dealing (and taking) damage. If more offense is needed, Sillybys can usually fall back on their water attacks to snipe soft targets from a safe distance, or push aggressors away and disengage from melee.
Classes
Features
Aquatic
This cryture can breathe underwater and move at its full Speed when swimming.
Charming II
Talent checks you make to gain someone’s favor get a +2 roll modifier while this cryture is present.
Hypnosis I
This cryture can spend 1 Mana and a Focused Action to compel someone to take a specific action by making a roll of Power vs Will. Each success allows the cryture to compel a more dedicated action, but not one that is especially out-of-character for the target.



Danger
3
5
Hostility
Seal
Kind
Small
Size
Habitat
Aquatic, Beach
Resistant




Vulnerable




Combat Stats
Health
50
Stamina
3
Mana
5
Strength
5
Power
7
Deflection
5
Evasion
6
Speed
4
Talents
Fitness
2
Agility
2
Intellect
1
Sense
2
Essence Loot
Water
Fairy
1-6
7-10
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