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Favor, Boons and Benefits

Well met conjurers!


I've been working on a little system to represent roleplaying rewards in the game, and now it's finally live (in early stages). Player characters can now gain Favor as a reward, which can be spent on Boons (tangible, one-shot rewards) or Benefits (long-lasting advantages). Membership and advancement in organizations will be handled through this system in the future, so players are informed on how to achieve new ranks.


Some other pages have been updated as well to include this system, so be sure to check out the Currency section of The Mechanics of Adventuring, and Step 6 of Character Creation.


Be well conjurers, and may you walk the waking dream!


ree

 
 
 

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