Sylvan Sorcerer
Arthur is the Duke of Rootrun and the master of a mythic cryture known as The Verdant King. He leaves most of the day-to-day management of the town to his court, while he visits the outlying farms, using The Verdant King's power to fertilize their crops with its fairy dust.
Arthur learned conjuring from his mentor, King Noah Stormfischer, who also happens to be the first known conjurer to bind a mythic cryture. Under the king's tutelage, he befriended his fellow students, Lucas Loric and Kasper Starber. Together, the three of them became known as a legendary trio of conjurers, with many fantastic exploits and expeditions to brag about. Chief among them was the hunt for The Verdant King, which ended with Arthur managing to bind the mythic cryture, after a lengthy trek through the wilderness and a vicious battle with the king and its entourage.
Since then, Arthur and his friends have been hard at work, founding Rootrun and building it up into the agricultural powerhouse it is today.
Description
The Sylvan Guard are remnants of an ancient civilization that once ruled the Vivid Vale. As agents of the Sylvan Lord and protectors of the ruins, they don't take kindly to the presence of modern explorers and will give no quarter to intruders. They can sense that The Verdant King is no longer under control of their lord, and now seek the destruction of the one who usurped him.
Rabble Rule
Rabble are simplified characters that represent common enemy archetypes to fill out random encounters. Their Danger can be anywhere from 1-3, depending on the needs of an encounter. Their listed Skills are equal to their Danger + 1, while unlisted Skills are 0.
Crytures
Sylvan Guardians always have at least one cryture with a Danger no higher than their own Danger + 1, and one of those crytures is always from the Kriebean family. Other crytures can be randomly generated from the random cryture tables of the space they reside in.

Combat Stats
Health
Stamina
Mana
Deflection
Evasion
Speed
30
5
7
4
7
5
Talents
Fitness
2
Agility
3
Intellect
4
Sense
3
Skills
Conjuring
Magic
Nature
Observation
Persuasion
Reflexes
Equipment
Basic Verdant Grimoire
Wizard Robe






