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Commoner

Arthur is the Duke of Rootrun and the master of a mythic cryture known as The Verdant King. He leaves most of the day-to-day management of the town to his court, while he visits the outlying farms, using The Verdant King's power to fertilize their crops with its fairy dust.

 

Arthur learned conjuring from his mentor, King Noah Stormfischer, who also happens to be the first known conjurer to bind a mythic cryture. Under the king's tutelage, he befriended his fellow students, Lucas Loric and Kasper Starber. Together, the three of them became known as a legendary trio of conjurers, with many fantastic exploits and expeditions to brag about. Chief among them was the hunt for The Verdant King, which ended with Arthur managing to bind the mythic cryture, after a lengthy trek through the wilderness and a vicious battle with the king and its entourage.

 

Since then, Arthur and his friends have been hard at work, founding Rootrun and building it up into the agricultural powerhouse it is today.

Description

Commoners are the average people that populate the towns and villages of human lands.


Commoners all have the same Talents, but their Skills may vary depending on their profession. The following list provides examples.


Blacksmith: Discipline, Mechanics, Melee

Builder: Athletics, Mechanics, Melee 

Burgler: Legerdemain, Mechanics, Stealth

Farmer: Athletics, Melee, Nature

Healer: Healing, Observation, Nature

Innkeeper: Inquiry, Observation, Persuasion

Laborer: Athletics, Melee

Merchant: Discipline, Lore, Persuasion

Pickpocket: Athletics, Legerdemain, Reflexes

Wizard: Discipline, Lore, Magic, 

Rabble Rule

Rabble are simplified characters that represent common enemy archetypes to fill out random encounters. Their Danger can be anywhere from 1-3, depending on the needs of an encounter. Their listed Skills are equal to their Danger + 1, while unlisted Skills are 0.

Crytures

Commoners almost never have crytures, but if they do, they are usually common constructs, like Petrock or Ragastuffin.

Loot

Loot includes the character's listed Equipment as well as 1 roll on the Loot Table per Danger.

Loot Table

1-4

5-9

10+

Food (1 x Roll)

Copper Coins (5 Cash x Roll)

Silver Coins (10 Cash x Roll)

Danger

1-3

Hostility

4

Combat Stats

Health

Stamina

Mana

Deflection

Evasion

Speed

30

4

4

3

3

4

Talents

Fitness

2

Agility

2

Intellect

2

Sense

2

Skills
Equipment

Plain Clothes

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