top of page

Negotiation

Scenario

When the players want something from an NPC, they may need to engage in a Negotiation to come to agreeable terms for both parties. Players must manage the other party’s perception of them, while scoring Appeals to come to an agreement.

Rules

A Negotiation takes place in Strategic Time, and rounds take approximately 5 minutes. To win a Negotiation, players must score a number of Appeals equal to the subject’s Insight before their Patience reaches 0, causing the Negotiation to fail. A subject’s Patience typically begins at 3 + Affinity - Enmity.

​

Common Actions

The following actions are specifically useful to this Scenario, and can be taken without any extra abilities or equipment.​

​

Make Offer

You make a proposition to the other party.

Type: Social

Focused Action 

Roll: Intellect + Persuasion vs Disposition

Success: Your gain 1 Appeal per success.

Failure: The subject loses 1 Patience

Effect: You can’t make the same offer again.

 

Convince 

You try to convince the other party that your deal is a good one.

Type: Social

Focused Action 

Roll: Intellect + Persuasion vs Disposition

Complexity: Insight

Success: Your gain 1 Appeal.

Failure: The subject loses 1 Patience.

​

Make Concession

You agree to reduce your ask.

Type: Social

Passive Action 

Effect: You gain 1 Appeal.

​

Telepath Illustration.png
Terror Illustration.png
Frostbrand Illustration.png
Rockslide Illustration.png
  • Youtube
  • Twitter

©2024 by Crytures

bottom of page