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Mumbol

Description

Now encased in a silken cocoon, Mumbols are able to sit unusually still to avoid notice. Many have mistaken them for simple insect nests, only to fall prey to an ambush by their nest-mates. This camouflage allows them to act as lookouts for their nest, keeping an eye out for both threats and prey that wander through their territory. Despite their limbs being bound up in the silk, Mumbols still are able to move at a good speed, using their silk stands to drag themselves around.

Combat

Mumbols like to use ambush tactics in battle, and are always accompanied by a pack of Skiddle. They prefer to lead from behind, relying on ranged attacks whenever possible while their younger kin swarm enemies in melee. Their main concern is to find high ground, allowing them to snipe foes from an advantageous position with a bonus to their attacks. Despite their high defenses, Mumbols tend to be quite cowardly in battle, and will quickly flee If their allies are defeated.

Classes

Features

Camouflage I
  • This cryture gets a +1 Roll Modifier on talent checks to hide.

Climber III
  • This cryture can scale vertical surfaces at its normal Speed without making a talent check.

Stalker I
  • This cryture gets a +1 Roll Modifier on Stalking checks.

Metamorphosis

Skiddle

Base

Mumbol

Requirements

3 Class Levels, 1 Affinity

Cost

2 Death Essence, 2 Aberrant Essence

Skulder

Requirements

7 Class Levels, 2 Affinity

Cost

4 Death Essence, 4 Aberrant Essence

Danger

2

7

Hostility

Spider

Kind

Small

Size

Habitat

Woodland, Subterranean

Resistant
Vulnerable
Combat Stats

Health

60

Stamina

4

Mana

4

Strength

4

Power

4

Deflection

6

Evasion

6

Speed

5

Talents

Fitness

1

Agility

2

Intellect

1

Sense

2

Essence Loot

Aberrant

Death

Poison

1-4

5-8

9-10

Images

Telepath Illustration.png
Terror Illustration.png
Frostbrand Illustration.png
Rockslide Illustration.png
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