Gummy
Tactics
The Gummy class is all about plastering the field with attacks that control enemy movement. Gummy Shot is a basic Fairy attack that can slow an enemy on a crit, while Tacky Wrap gives a more consistent means of debilitation, possibly even stunning for a turn. Sticky Blast makes it difficult for enemies to close on your back line, while dealing some splash damage. Finally, Gummy Bomb can deals a good chunk of damage to a wide area, potentially denying an action to multiple foes at a time with a stunning crit.
Benefits
Level 1 (100 exp)
Gummy Novice - The cryture gains the Gummy Shot and Sticky Blast power.
Level 2 (150 exp)
Caster - The cryture gets +1 Mana.
Level 3 (250 exp)
Gummy Adept - The cryture gains the Tacky Wrap power.
Level 4 (400 exp)
Sniper - The cryture’s ranged attacks get +1 range.
Level 5 (600 exp)
Gummy Paragon - The cryture gains the Gummy Bomb power.
Powers
Gummy Shot
Type: Fairy
Major Action
Ranged 5
Attack: Power + Gummy vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Slowed.
Sticky Blast
Cost: 2 Mana
Type: Fairy
Major Action
Ranged 5 Blast 1
Attack: Power + Gummy vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit.
Effect: The area within the blast becomes difficult terrain until the end of the encounter.
Tacky Wrap
Cost: 2 Mana
Type: Fairy
Ranged 5
Attack: Power + Gummy vs Evasion
Hit: 3 damage per hit and the target becomes Slowed.
Crit: +1 Hit and the target becomes Stunned.
Gummy Bomb
Cost: 3 Mana
Type: Fairy
Ranged 5 Blast 2
Attack: Power + Gummy vs Evasion
Hit: 4 damage per hit.
Crit: +1 Hit and the target becomes Stunned.
Type
Fairy
Role
Artillery/Controller